At Steelcase, I was part of the Interaction Design team within their former Smart + Connected category. The team was small and built intentionally — each designer had a specialization; mine being rapid prototyping and development — to support our category's hardware and software offerings. This included creating mobile and web applications for desktop and touch interfaces, boot/idle states and animations, and lighting design.
In addition to providing my team with prototypes for their own projects, I primarily worked on the flagship hardware and software package the category was developing to help organizations better utilize their spaces and amenities through capturing a series of real- and over-time data points for assessment and feedback. The web interface included roles-based analytics dashboards and visualizations for equipment monitoring and management.
Initially, I started out with learning Angular to independently develop a dedicated proof-of-concept to make it easy for design to review and for engineering to port over. When the front-end implementation on the production application continued missing design and UX requirements, I began contributing directly to the codebase, pair-programming with the project's front-end team, assisting with design-related code reviews, and participating in feature demos for category stakeholders. As a result of improving the rapport between disciplines and teams, regressions were mitigated entirely and front-end velocity improved drastically.
I also collaborated with my IxD team to document best practices for our category (specifically relating to web application design), and met with a variety of departments including global branding, UX research, industrial design, education, medical, and IT to document challenges they were facing and wanted to solve through design technology.